Hermes

Technical Level Designer,
Producer & Vision Owner
Student Graduation Project - Adventure Game
October 2021 - June 2022

Hermes is our graduation project developped on Unreal Engine 4, between October & June 2022.
Hermes is a solo adventure game in which you play as a pioneer of aviation in a mediterranean inspired archipelago. Starting from a seaplane protoype, that you will need to master, and an empty map, reconnect the islands to prepare them to an imminent cataclysm.
The Team
Marie MOUTTET - Lead Game Artist, Environment Artist
Léa FAGES - Art Director, Concept Artist, Environment Artist
Simon LIEPPE - Environment Artist
Arthur NICOLAS - Vehicle Artist
Eliott MORRET - Lead Programmer, Technical Artist
Léonard GOMBERT - 3C Programmer
Louis NILLUS - System Programmer
Emmanuel LATASTE - Producer, Vision Owner, Technical Level Designer
Hugo BOCHATON - Narrative Designer
Arthur CHIFFOLEAU - System Designer

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