Grabuge

Game/Level Designer
Student Project - Board Game
February - June 2019

Grabuge ("Mayhem" in french) was my first Bachelor year board-game project. It was our first introduction to Game Design and production of games overall with a team of 6 beginners.

All content of the game - Images credits : Corto Pavie

In this game you play as mad scientists and their companions of fortune in a post apocalyptic Paris you've destroyed  by trying to create a time travelling machine. Of course after the disaster all scientists accused the others and the first one to reassemble a new machine and go back in time will gather all the glory!

On the project I was mainly responsible for the map and its level design throughout the different prototyping phases. The challenge mainly resided in constantly working with Game Artists to make limited modifications and respecting the global coherence with the context of the universe.
Another main problematic was the balancing of the game that had to not give an unfair advantage to any player and its unique movements or special effects with his animal companion.
Team
Game Art
Angelica Delannoy - Lise Marchal - Arthur Nicolas

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